The targeting area of Deadeye is a 105° wide 3D cone.If the duration runs out, Deadeye ends without firing.Deadeye is a channeled ability getting stunned, knocked down or hacked, immediately ends the ability without firing.Activating Deadeye instantly replenishes Peacekeeper's ammo.Splash damage alone going through is not amplified. Amplification Matrix affects all damage dealt, if the projectile passes through it.The projectile can be destroyed while in air by Defense Matrix, Kinetic Grasp and Javelin Spin and reflected by Deflect, but a stuck grenade and the splash are unaffected.The grenade can be unstuck by Protection Suzu, removing the hindered status. See Movement speed#Movement abilities for a list of affected abilities.
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